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Product Research
June 20, 2025

What product teams get wrong about usability testing (and how to fix it)

Discover why product teams struggle with usability testing and how simple planning mistakes can derail entire product launches.

Product teams often struggle with usability testing mistakes that lead to failed products and wasted development resources. When done right, usability testing can be one of the most valuable tools for creating a great user experience. It helps uncover how users navigate your product and where they get stuck.

However, carrying out usability testing doesn't guarantee the right outcome. If the development team builds on skewed or incomplete results, they risk shipping a product that doesn't meet real user needs. And while usability testing is meant to catch issues in design, the testing process itself is often flawed.

Many product folks underestimate how much can go wrong during usability testing , which is why these mistakes keep happening. Recognizing these missteps early can prevent wasted effort and lead to better product decisions.

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TL;DR

  • Usability testing isn't just a UX task: product teams, designers, and researchers each play distinct roles in making it effective.
  • Skipping planning, testing with the wrong users, or asking the wrong questions are common traps that skew results.
  • Confirmation bias, overloading test sessions, or helping participants during tests can all lead to misleading insights.
  • One usability test isn't enough: plan for multiple rounds across different stages to catch real issues early.
  • The goal isn't to validate your ideas but to learn how real users interact with your product.
  • Done right, usability testing helps product teams ship features that users actually need and understand, not just what the team assumes will work.

Understanding product team roles in usability testing

Before we move ahead and discuss the common usability testing mistakes made by product teams, let's first address a common misconception about who actually owns a usability test.

Many people assume usability testing is just a UX task, or sometimes that it's the product manager's job to quickly validate a feature. This often leads product teams to stay disconnected from the testing process and miss critical insights about user behavior. But in reality, usability testing sits at the intersection of product, UX, and user research , and each team plays a distinct role in making it effective.

1) Product teams want to know: Can users complete the task we designed this feature for? They focus on outcomes like task completion, drop-offs, and whether the solution meets the user need. Their goal is to ship what works. That's why product teams should help define what gets tested, set priorities for which features need validation, and connect test results to business decisions.

2) UX teams focus on how smooth, intuitive, or frustrating the experience is. They examine the user journey, pinpointing friction points, confusing flows, and interaction issues that affect usability.

3) User researchers are responsible for designing the test, ensuring the setup is unbiased, the participants are relevant, and the insights are reliable. Without this layer, it's easy to misread usability issues or base decisions on weak or misleading data.

When product teams understand their role clearly, they can better collaborate with UX and research teams to create tests that answer the right business questions, and lead to actionable product improvements.

The most common usability testing mistakes product teams make

Despite good intentions, product teams frequently make preventable mistakes that compromise their usability testing results. Most of these mistakes happen because teams rush through the process, skip planning, or misunderstand what users actually need. Here are the most critical usability testing mistakes that can derail your testing efforts and how to avoid them.

1. Product teams start usability tests without clear goals

What usually goes wrong: Many product teams read testing strategies online and implement them blindly without considering their specific product needs. Without setting proper goals, teams run tasks aimlessly and receive results that provide no helpful insights.

Why teams fall into this trap: Product teams can't determine if the product matches what users want if they don't have a clear goal to start with. Each test should aim to discover one specific user need or validate a clear assumption about the product.

A better approach: Remember that usability testing is a purposeful activity. It should validate the team's assumptions about whether specific user needs are relevant. These assumptions are called "hypotheses" - educated guesses about whether certain problems actually exist. The test's purpose is to validate whether these assumed problems are real.

2. Creating usability test tasks that don't match product goals

What usually goes wrong: If product teams set unclear or incorrect tasks for participants, they'll wander around the interface without accomplishing anything valuable. Sometimes teams create tasks that don't provide the data needed to validate their original assumptions.

Why teams fall into this trap: Teams often ask participants to do one thing (like adding items to a shopping cart) when the real issue they need clarity on is something completely different (like the discount voucher selection process).

A better approach: Tasks should stem directly from the needs product teams want to validate. Before running usability testing, take time to figure out the blind spots in the product interface that need validation. Think about how tasks should be designed to produce accurate measurements and results. The best approach is using a test card as a guide for participants to follow.

3. Testing with unqualified or irrelevant users

What usually goes wrong: Recruiting the wrong participants is a common mistake in usability tests. Imagine building a video-sharing app like TikTok but recruiting participants in their mid-40s who have zero interest in such apps. The results will be useless because there's a complete mismatch between participants and intended users.

Why teams fall into this trap: This happens when teams fail to establish clear target audiences or create proper "proto personas" for their product's potential users. Teams often focus only on demographics instead of understanding user behavior.

A better approach: Product teams need to brainstorm about who the product will appeal to. Create a proto persona - an assumed image of who the user might be, including their interests, age, hobbies, profession, and other characteristics relevant to product development. To prevent recruiting wrong participants, teams need to go beyond demographics and question whether the persona is familiar with similar products.

4. Helping participants during usability tests

What usually goes wrong: Product teams and facilitators often help participants when they ask for it during testing, thinking they're being helpful. This completely compromises the test results because the purpose is to learn how participants naturally respond to the product.

Why teams fall into this trap: There are times to be helpful, and times not to be. Teams definitely don't want to be helpful during a usability test. The goal is to capture genuine emotions, thoughts, and feedback from participants struggling with the interface.

A better approach: Make it clear during the briefing that test facilitators will not provide any guidance on tasks. Let participants know there's no "right way" to accomplish the tasks. Participants should record their process, including when they get stuck, because their feedback is valuable even when they struggle.

5. Overloading a single usability test session

What usually goes wrong: It's tempting to test everything at once, but teams can only fit so much into a typical hour-long session. If product teams try to include too much, they'll either run out of time or rush through test sessions, skipping tasks and missing opportunities for important follow-up questions.

Why teams fall into this trap: For each project, there are many possible tasks and questions teams would like to include in their usability study. Teams often want to maximize their investment by testing as much as possible in one session.

A better approach: First, list everything the team wants to learn from testing without worrying about time constraints. Then prioritize tasks and questions, focusing on the most important items first and eliminating low-priority elements. If teams need to include lower-priority tasks, put them in an optional section at the end of the discussion guide.

6. Using technical language with usability test participants

What usually goes wrong: Developers and product managers can get carried away using technical terminology when talking with participants. Terms like "UI," "UX," and "Sprint" are specific to the technology community but mean nothing to typical participants.

Why teams fall into this trap: When product teams use such technical words, participants will struggle to understand what they're actually trying to communicate. Teams forget that participants aren't technically trained like they are.

A better approach: Remember that product teams aren't talking to other developers but to people who aren't technically trained. Choose common words when speaking with participants and make sure they understand what's being said. Avoid industry jargon completely.

7. Running only one round of usability testing

What usually goes wrong: It takes several stages before teams get a functional product. If product teams conduct only one usability test during those stages, they're putting the product at risk. Teams shouldn't treat the results of a single test as definitive and error-free.

Why teams fall into this trap: There can be errors in test results, and developers may veer off target during development. A single round of usability tests is never enough. Teams don't want to discover serious problems after the product is already built.

A better approach: Strategically plan for multiple rounds of usability testing. At minimum, product teams need two different tests - one at the prototyping stage and another at the UI design stage. Running two tests before development starts reduces the risk of producing a problematic product.

8. Product teams test to confirm ideas instead of learning

What usually goes wrong: As humans, we're all subject to confirmation bias, where we tend to favor information that confirms our existing beliefs. Teams often fail to be objective in usability testing and design the entire test based on their preferences.

Why teams fall into this trap: When product teams turn usability testing into an idea validation process, they're defeating its purpose. The test should measure and observe how users actually interact with the product, not whether they comply with team expectations.

A better approach: Stay objective and neutral when conducting usability testing. Accept that the team might be wrong and keep an open mind. Be ready to trust data to speak for itself rather than looking for confirmation of existing ideas. Make analysis a team effort to reduce individual bias.

9. Skipping proper usability test planning time

What usually goes wrong: Planning is the most important part of the usability testing process, yet teams often underestimate how much work it involves and don't devote enough time to it. Planning includes defining study goals, identifying the types of people to test with, choosing testing methods, creating tasks, and preparing questions.

Why teams fall into this trap: Careful planning ensures that tasks and questions are understandable, occur in a logical order, and help avoid bias. Teams often rush this step to get to the "actual" testing faster.

A better approach: Make sure the project plan includes specific time dedicated to usability test planning. Ideally, planning should take at least two days. Provide time for the team to review and approve the discussion guide, including time to revise it if needed.

10. Why pilot testing usability sessions matters

What usually goes wrong: One of the biggest mistakes teams make when conducting usability testing is not running a pilot test. Teams often skip this step to save time, but conducting a pilot test is essential because it helps fine-tune the test, leading to more reliable results.

Why teams fall into this trap: This way, product teams can find any problems with their prototype that might prevent participants from completing tasks. Teams think they can skip this "extra" step without consequences.

A better approach: Run the pilot test 1-2 days before conducting the actual sessions so there's time to fix any technical issues and change the wording of questions or the flow of scenarios if they seem confusing.

Caught a few of these mistakes? You’re not alone. That’s exactly why we built usability testing into CleverX, so product teams can run clean, structured tests. Book a demo to know more.

Why these usability testing mistakes lead to product failure

Usability testing mistakes can lead to inaccurate results, poor product decisions, and failed launches. If product teams recruit the wrong participants, skip planning, or misinterpret feedback, the entire usability test becomes unreliable.

When these flawed insights guide product development, teams often end up building features that users don't need or understand. This leads to low adoption, high churn, and missed growth opportunities. Fixing these problems after launch is far more expensive than preventing them during testing.

The goal of usability testing is to understand how real users interact with your product. Not how your team hopes they will. Without this understanding, product usability suffers, and so does the product's overall success.

Conclusion: what product teams should remember

You can't improve product usability without understanding how users behave. Usability testing gives you that clarity, only if you avoid the most common mistakes.Get clear on your goals. Test with the right users. Plan properly. And treat each round of testing as a way to learn, not to validate assumptions.

When usability testing is done right, it leads to better product decisions, fewer redesigns, and features that users actually value. That's what helps product teams build intuitive, successful products.

You can now run usability tests directly on CleverX: recruit real users, test your flow, and get insights that actually move the product forward. Schedule your demo to know more.

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